Ben Gatward
Art Bible

Here shows the final outcome that I mention in my project concept of showing my art skills through an art bible format. I have presented Different types of art pages from environments to characters and NPCs which in turn shows a story through the design and ideas that are shown here. I have used different resources like art bibles to other artist art bibles pages to design my own ideas of what art bibles should look like with my perspective.

Conner Wright
Misinformation: Landscapes

This piece of art explores baron wastelands, I hope to invoke the viewers feeling of tranquillity.

Dan Small
Diplo-Cursor

Here we have the final piece, a design for a fictional videogame's box art prominently featuring the character Mal, a boss that encapsulates the theme of Misinformation by being a sentient computer virus that attacks using adware and crypto-jackers, all the while including the presentation of various video game box art that features the/a major villain looming in the background behind the protagonist, combined with the graphic, simplified background elements.

Dominyka Pupstaite
Francine

Up above is my final piece. It is like a 360 degree rotation of this snail creature that I named Francine.  My process started off with the rough sketch of the presentation layout before using the same silhouette technique to make up the rough back and front blobs of the snail. Later I did a rough outline of the details I wish to include before lining it out neatly, and then colouring in.  Thanks to my skin rendering research tutorial, I was able to use the Hard Light layer blend mode to use for shading as I was hoping to. I was also able to utilise my Scorpion research and reference the sort of sheen effect that shells sometimes have.  I was also able to incorporate the look of a dating sim into the final 360 degree rotation.

Eliz Rose
Death to Discrimination

I really love how this came out, this is so much better than I could have ever imagined. I am so proud of myself for finally being able to overcome the issues I had when creating the hands and eyes throughout this development.  I was so worried I wasn't going to be able to finish this piece due to all the problems I faced. To finalize my piece I plan to research splash screens and create a splash screen using my character.

Harly Chetty
The Peoples Propaganda

I decided to make the "get vaccinated" part filled in to make the message stand out more form the rest because that is the main point the poster is trying to get across. I then added the shape of the united kingdom in the background to further push the look of the political poster.  The next step was add the vandalism part of the piece because my whole FMP is based around the idea of a political movement be rebelled against by the people. This is why I added the graffiti art saying the message "Clown" with the clown face paint, this suggest that the public think that the queen is a clown and her actions are foolish which links back to the rebellion idea I came up with at the start. I also used my vandalism research to back up my designs, I mainly used the David Cameron billboard with the vandalism saying "don't trust him" because that shows that when he was campaigning people didn't trust which I tapped into inspiring me to create my  "clown" vandalism. 

Jamie Orford
Misinformation

Above are the individual slides of my final document.  I decided to keep the writing in the document concise and purely about what the images are, rather than talking about the processes that went into the creation of the image.  I have created this document with who it could be presented to in mind, I think this would be suitable as both a way for others to view and replicate my style if needed or a way to pitch the game concept to someone in the industry.
Jasmine Sathuphap
Hail Dantalion

For my final project in class, I wanted to experiment with my 3D sculpting skills and 3D software. This sculpt is a devotional piece for Duke Dantalion, 71st spirit in the Ars Goetia. Learning Zbrush was definitely a challenging but enriching experience, and I'm pleased with the outcome as this was my first try with using the software and doing digital sculpting. I painted the front view in Procreate, as my timeframe didn't allow me the chance to learn about texturing 3D models.
Hail Dantalion!
Kacper Kwasniewski
Character Design

This is my final piece, I've used all my experimentation and research in line with my presentation methods to present this concept.

Oscar Macfarlane
Futuristic Dystopian City

I have decided to make the artwork from following the tutorial my final piece as I feel it has met all my expectations from the start and would be a perfect fit for my final piece. With my final piece, the idea I had from the beginning didn't change a whole lot from then to now. One thing I would change about my piece is to add more range of colors as it is primarily pink and purple and it can get a bit overpowering. 

Rhiannon Sathuphap
The Fool and The World

In my project I've made character concept sheets for the Fool and World forms of the character Willow, as well as presented the tarot card designs and renders of the head sculpt I completed. The 2D and 3D work is also presented on Artstation.

Talia Price
Landscape

For my final piece I wanted to take some inspiration from the sacred traditions of Fujisan, having the sun perfectly centered. However I wanted my scene to have a sunset to symbolize the end of a year rather than the start of one, I also wanted this to be a sacred place because of its near perfect symmetry and therefore placed a promenade in the center facing the sunset.

Tamzin Bibbey-Webb
Prizzo

Shown above is a 3D model of my friend's original character, Prizzo the halfling bard. This piece was created in Blender using a Microsoft Surface laptop and screen pen.

Zack Shillingford
Medical Misinformation

In my beginning proposal, I aimed to achieve a better level of presentation to a client and to improve my overall concept art development, working from a brief and on a small time scale. I managed to accomplish this goal and improved my concept art massively and thought more about how I created a layout for my three final pieces. 
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